Tecswan’s Diploma in Multimedia and Animation (2D &3D) is a 6-month course that will guide you through topics on creating animations and visual effects. For this course, the software that will be used is Adobe Animate and Autodesk 3DS Max. You will learn both 2D and 3D animation techniques. At the end of the course, you will be ready to step into jobs for animation studios, film production, game development, etc.
Our Diploma in Multimedia and Animation (2D &3D) 6-month course is open to all who wish to explore this field and build a successful career. Regardless of your background, profession, or age, if you are passionate about obtaining knowledge and skills on this, Tecswan welcomes you.
In this module, you will learn the basics of using Photoshop like how to create thumbnail videos, how to use the tools panel, and how to do video editing with Time Lime Panel. In the end, you will gain an understanding of Photoshop’s basic knowledge.
Here, you will cover the basic knowledge of Adobe Illustrator such as how to use Windows panels, user interface color, and brightness, and apply advanced features like Trace and Transparency settings. You will also learn text direction, digit types, vector logo designing and saving, and finally how to export the files to Premier Pro & After Effects
In this module, you will cover basic tools, workspaces, and colors. 12 principles of animation, Timeline & Frames and layers will also be included in this session.
In this module, you will learn the basics of using a brush, creating and managing paint brushes, saving or deleting document brushes, using brushes from the brush library, and pressure and tilt in paint brushes. Will also cover the topics on how to use abode stock in Animate, to use the stage and tools panel for Animate, zoom, move the view, and rotate the stage.
In this module, will learn how to transform and combine graphic objects in Animate, move, realign, and track transformation points by using tools like Free Transform and Envelope modifiers. You will also master scaling, rotating, skewing objects, and creating and modifying symbol instances. To use the camera in Animate and to create a parallax effect with camera and layer depth will also be taught.
How to export files from Animate, export SWF files, and export file formats will be taught. Publishing AS3 documents, and detecting if the Flash Player is present are also covered.
In this module, you will explore topics like how to update or reinstall Flash Player, configure servers for Flash content, and SEO for SWF content. You will also cover the topics on animations for mobile apps and game engines, the difference between a sprite sheet and a texture atlas, and how to import texture atlases into Unity.
Here you will learn to navigate dialog boxes, preview image gamma, and optimize images for the web. This module will also include, how to save or delete optimization presets, compress a web graphic to a specific file size, and resize artwork while optimizing, You will also learn, how to preview optimized images in a web browser and create an image map to substitute for an SWF file.
The module covers essential concepts such as standard primitives & extended primitives, working with architectural objects, spline and extended splines, modifying splines, modifying 3D Mesh Objects, and more. The difference between sheets and texture atlases and importing texture atlas to Unity will also be discussed when exporting animations for mobile apps and game engines.
Bied and Quadruped, an overview of Biped properties, Footstep, Freeform, and Motion Capture will be covered in this module.
The basics of Adobe Premier Pro will be discussed in this module. How to work with a workspace, with a project, and finally how to manage a project. Practical assignments and terminologies will be included to gain more knowledge in editing skills.
The module consists of the steps for using After Effects. How to import a workspace with a project, customize workspaces, open, close, and scroll panels, etc.
The module covers keyframes, Opacity and Superimposing, Chroma key options, RGB difference key options, using matte keys, color management and correction, and creating titles.
The module covers improved effects support, overlapped clip support and punch and roll recording. How to zoom to selected clips, auto-ducking for ambience, and nudging clips up and down are also included
The module covers the basics of sound waves, waveform measurements and interactions. The module will also cover digitizing audio, understanding sample rate, and bit depth, and measuring amplitude in dBFS. You will also explore how Adobe Audition digitizes audio and its impact on content and size.
This module will teach you how to manage multichannel audio workflow and edit waveform or multitrack efficiently. You will also learn how to modify the channels in a specific clip, apply effects, and create open, or import files.
Encoding quick start and basics, creating custom presets for Media Encoder, sync settings, and applying IRT to media files are included in this module. Apart from this, managing the media cache database and using export settings for publishing are also included.
In the last module, students have to do a 3D Modeling and Animation movie project.
The duration of the course is 6 months.
Yes, all our courses are designed in such a way that anyone can avail class at any time.
Yes, multimedia and animation are among the highly demanded job profiles.
Anyone interested in this course can join for Multimedia and Animation course.
Yes, all our courses are taught by expert trainers.